Animation – week 3



  1. Talk about history of animation: Pixar
  2. Look at changes to character turnarounds
  3. Watch 12 Principles of Animation video: 1. Squash and Stretch
  4. Do a squash and stretch exercise in Adobe Animate – first with a ball, then with a character’s head, as if they are walking
  5. Cognitive drawing
  6. Talk about tweening animation vs. frame by frame animation and demonstrate
  7. Share class presentation schedule – end of class


  1. Do an animation where your character’s head is squashing and stretching, as it would during a walk cycle. Use this image as a guide to how it will squash and stretch (it will squash at the lowest point in the walk cycle, and stretch at the highest point