All posts by gloumeau

Game Design – week 17

Classroom

  1. Check out this article
  2. Look at this video when you have time
  3. Review terms and concepts we learned this semester
  4. Discuss where you can go from here with regards to classes and work in the field
  5. Play test Tabletop Simulator games

Assignments

  • Share your Tabletop Simulator game with the class

 

After Effects – week 17

Classroom

Tuesday

  1. Check in to see where you are with Book Trailer and Persuasion Projects, and the book chapters
  2. What we do in class today will be based on where you are with your assignments

Thursday

  1. View any finished projects

Assignments

  1. Do and turn in all chapters in the book and all finished projects

Animation – week 17

Classroom

Tuesday

  1. Cognitive drawing – page 56 (draw a muscle man, like you did with the first exercise)
  2. Work on final animations
  3. If you have more than one scene, export your animations and put them together in a program like Premiere

Thursday

  1. View final animations
  2. Discuss where you can go from here with regards to classes and work

Assignment

  1. Finish your animated scene

Web Design – week 17

Classroom

  1. Look at final websites
  2. Review what we learned and discuss where you can go from here in the job market and with additional classes

Assignments

  1. Finish your WordPress website
  2. If you would like to keep your website, get web hosting and transfer your website within the next month

Basic Audio Production – week 17

Classroom

  1. Class will meet at the recording studio. Directions below.
  2. We will look at your PSA projects
  3. Discuss how to mic/record a band
  4. Potluck/live music

Assignments

  • Reminder: your final class will be learning about the recording studio. We’ll learn how to set up mics and record instruments on Dec. 10th. It will also be a potluck/end-of-year party. We’ll meet at the regular class time (3:15pm) and will have a 2-hour class, including time with a guest speaker, and then the recording and live versions of my band will play after that (about an hour’s worth of music, so you’ll be done by around 7pm). My studio is ten minutes from Pima. It’s at 35 E. Toole Ave., downtown. You’ll need to bring some money for the parking meter (just pay for an hour, no payment is required after 5pm).

Basic Audio Production – week 16

Classroom

  1. Presentations: Any remaining
  2. Pass around a sign-up sheet for the potluck next week.
  3. Brief lecture:
    1. Sibilance
    2. De-esser filter
    3. Noise floor
    4. Noise reduction and gating
  4. Discuss where you are with your PSA project and what you should work on for next week ( edit video and add ADR)
  5. Work on your project with your team

Assignments

  • Your PSA project is now due on Dec. 10th. Bring them to the studio and we’ll look at them there
  • Reminder: your final class will be learning about the recording studio. We’ll learn how to set up mics and record instruments on Dec. 10th. It will also be a potluck/end-of-year party. We’ll meet at the regular class time (3:15pm) and will have a 2-hour class, including time with a guest speaker, and then the recording and live versions of my band will play after that (about an hour’s worth of music, so you’ll be done by around 7pm). My studio is ten minutes from Pima. It’s at 35 E. Toole Ave., downtown. You’ll need to bring some money for the parking meter (just pay for an hour, no payment is required after 5pm).

Web Design – week 16

Classroom

  1. Review the latest content you added to your sites
  2. Discuss the issue with Gallery plugins and the solution (upload to Media Library then populate your galleries with images from there)
  3. Talk about and demo how to transfer websites to another server
  4. Talk one-on-one about your websites
  5. Link to image optimization plugins

Assignments

  1. Finalize your website for next week
  2. If you would like to keep your website, get web hosting and use the information above to transfer your website within the next month

Game Design – week 16

Classroom

  1. Presentations
  2. Look at two games printed by Game Crafters
  3. Play these two Twine games and then we’ll discuss the structure and thought process behind them:
    1. Twine
    2.  The Rainbow Murder
  4. Talk about the game industry, other game classes, and what you can do in the future to learn more about creating games
  5. Evaluate any remaining Twine games by students
  6. Work with your team on your Tabletop Simulator game – due next week.

Assignments

  • Import your team’s game into Tabletop Simulator

 

After Effects – week 15

Classroom

Tuesday

  1. Presentations: Sarah
  2. Take a look at book trailer project
  3. Discuss Persuasion Project
    1. Use a variety of media to persuade the viewer to your point of view on something

Thursday

  1. Presentations: Montessa
  2. Meet one-on-one to discuss Persuasion Project
  3. Bring assets to class and work on your final project

Assignments

  1. Do and turn in chapter 14 in the book

Animation – week 15

Classroom

Tuesday

  1. Cognitive drawing – pages 50 and 51
  2. We’re done with the 12 principles of animation, so now your job is to focus your attention on your animation and get as much done as possible

Thursday

  1. Cognitive drawing – pages 52 and 53
  2. Work on final animations

Assignment

  1. Work on your final animation project

Web Design – week 15

Classroom

  1. Review the latest content you added to your sites
  2. Download and discuss Elementor plugins
  3. Demonstrate how to install and start using some plugins

Assignments

  1. Start adding plugins to your website and learn how to configure them

Basic Audio Production – week 15

Classroom

  1. Presentations: Nathaniel, Jaime, Andrew, Anthony
  2. Download and unzip these files
  3. Discuss where you are with your PSA project and what you should work on for next week (edit your video and work on ADR)
  4. Best DAWs
  5. How to create your own home studio
  6. Multitracks for mixing practice
  7. Work on sample audio project in Audition (check out the Adobe Audition Effects Guide)
    1. Parametric EQ (guitar track 31)
    2. Compression (Check out this beginner’s guide to compression)
    3. Reverb (guide to Audition Reverb)

Assignments

  • Complete  the next stage for Project 2 – PSA – edit your video and start work on ADR. Your PSA project is now due on Dec. 10th
  • Reminder: your final project will be to set up the mics to record my band at my studio on Dec. 10th. It will also be a potluck/end-of-year party. We’ll meet at the regular class time (3:15 – 5:30) and then my band will play after that. My studio is ten minutes from Pima. It’s at 35 E. Toole Ave., downtown. You’ll need to bring some money for the parking meter.

Game Design – week 15

Classroom

  1. Presentations: Remington
  2. When you have a chance, check out this article about Red Dead Redemption 2
  3. … and this article
  4. Demo how to import games into Tabletop  Simulator
  5. Here is the Tabletop Simulator Wiki
  6. Here is the Tabletop Simulator Knowledgebase
  7. Where to find the card deck templates on your computer
  8. Have  your classmates evaluate your final Twine games.
  9. Work with your team on importing your game into Tabletop Simulator

Assignments

  • Import your team’s game into Tabletop Simulator

 

Basic Audio Production – week 14

Classroom

  1. Presentations: Nathaniel, Jaime, Richard, Andrew
  2. Your PSA project is due on Dec. 3rd
  3. Your final project will be to set up the mics to record my band at my studio on Dec. 10th. It will also be a potluck/end-of-year party. We’ll meet at the regular class time (3:15 – 5:30) and then my band will play after that. My studio is ten minutes from Pima. It’s at 35 E. Toole Ave., downtown. You’ll need to bring some money for the parking meter.
  4. Look at storyboards for Project 2: PSA .
  5. Discuss book chapter – preamps2
    1. Video – why preamps?
    2. Proximity effect
    3. Shock mounts to get rid of low frequency rumble (decoupling – also works with foam and speakers)
    4. Off-axis pickup – see image in book.
    5. Popping – see pop filter and windscreen
    6. Close (zoom in like using a camera lens), distant, accent and ambient miking
    7. Leakage, 3:1 (or 5:1) rule
    8. Using Iso booth, using leakage as a good thing, to provide ambience and “bleed”
  6. For next week, get your script ready and shoot your video

Assignments

  • Read Chapter 4
  • Complete  the next stage for Project 2 – PSA – get your script ready and shoot your video

Game Design – week 14

Classroom

  1. Presentations: Garrett, Remington
  2. Discuss a sample board game
  3. Introduce class to Tabletop  Simulator
  4. Have  your classmates evaluate your Twine games. Use their feedback to make a final version of your game for next week.

Assignments

  • Create a final version of your Twine game based on student feedback and bring it in next week
  • Have someone on your team buy the Tabletop Simulator software and put it on their laptop. Start figuring out how to use it so you can import your game

 

After Effects – week 13

Classroom

Tuesday

  1. Presentations: Montessa, Naomi
  2. Download this file and unzip (extract) it in preparation for Thursday’s tutorial. Save it in your Documents folder
  3. Super secret surprise in-class project with a twist – and with special naming convention

Thursday

  1. Presentations: Patrick, Sarah
  2. Tutorial: Creating a movie trailer – I’ll pass around a couple flash drives with the files on them
  3. Work on your Book Trailer projects and chapters in the textbook

Assignments

  1. Do and turn in chapter 12 in the book
  2. Work on Book Trailer Project – a first draft animation is due next Tuesday