Category Archives: Game Design

Game Design – week 5

Classroom

  1. Continue to discuss Chapter 1: The Basics in textbook (Challenges). Start with “Approaches to game design?” Here are my notes
  2. Share class presentation schedule
  3. Check out this article
  4. Check in to see where teams are on their games. Your game is due next Thursday (Sept. 26th). All files should be uploaded and proofed on the gamecrafter website.
  5. Time to work with team on board game

Assignments

  • Continue to read chapter 1 in textbook (Challenges link above)
  • Work on your board game as a team

Game Design – week 4

Classroom

  1. Continue to discuss Chapter 1: The Basics in textbook (Challenges). Start with “Where do game ideas come from?” Here are my notes
  2. Share class presentation schedule
  3. Demo board games on which I worked, bring in game component boxes
  4. Show examples of file for laser cutting figures
  5. Check in with the teams to see where people are with creating their games. Your deadline for completing your game is in 2 weeks, on Sept. 26th.
  6. Time to work with team on board game

Assignments

  • Continue to read chapter 1 in textbook (Challenges link above)
  • Work on your board game as a team

Game Design – week 3

Classroom

  1. Game Design Teams:
    1. Nexsun
    2. Delvers
    3. Summoners Rift
    4. Team Titan
  2. Dynamics, Mechanics, Aesthetics definitions. Here are my notes
  3. Continue to discuss Chapter 1: The Basics in textbook (Challenges)
  4. Make a schedule for completing games by the end of the month
  5. Point out supplies that can be used for mocking up games
  6. Time to work with team on board game

Assignments

  • Continue to read chapter 1 in textbook (Challenges link above)
  • Work on your board game as a team

Game Design – week 2

Classroom

  1. Discuss student game concepts: what is the name of your team? How did communications go this week? Does it make sense to have a team captain? If so, who will it be?
  2. Dynamics, Mechanics, Aesthetics definitions. Here are my notes
  3. Take a look at a sample Game Design Document
  4. The Pima game club is called the Game Development Guild and their e-mail address is gamdevguild@gmail.com. They meet in this classroom. Contact them for meeting times
  5. Download and read Chapter 1: The Basics in textbook (Challenges). We’ll discuss it next week
  6. Time to work with team on board game

Assignments

  • Read chapter 1 in textbook (Challenges link above)
  • Work on your board game as a team
  • Check out this article
  • And read this article

Game Design – week 1

Classroom

  • Introductions
  • Syllabus
  • D2L – grading 1000 pts total, 800 pts for assignments (200 each month for 4 months) 150 pts for textbook assignments, 50 pts for presentation. The test in D2L will be about when you turned in your work. The day it’s due or before is an “A,” the next day is a “B,” and so on. Google Drive will record the days you upload your assignments.
  • Make a Google Drive folder called “gam101 your name” and share it with me: my e-mail address is gjloumeau@pima.edu
  • Discuss presentations
  • Cintiqs and pen checkout process
  • Sign photo release forms
  • How to Get an Adobe ID
  • Discuss computer commons on second floor
  • Some board games are available in the library for reference. Feel free to bring any unused board games in so we can build a library
  • Show board games made by the Gamecrafter
  • Form four teams, with each team having a diverse makeup (some people who are good at graphics, ideas, organization, etc.)

Assignments