Game Design – week 16

Classroom

  1. Presentations
  2. Look at two games printed by Game Crafters
  3. Play these two Twine games and then we’ll discuss the structure and thought process behind them:
    1. Twine
    2.  The Rainbow Murder
  4. Talk about the game industry, other game classes, and what you can do in the future to learn more about creating games
  5. Evaluate any remaining Twine games by students
  6. Work with your team on your Tabletop Simulator game – due next week.

Assignments

  • Import your team’s game into Tabletop Simulator