Game Design – week 17



  1. Presentations: Alec, Matthew, Angelina
  2. Article: Crunch Time
  3. Evaluate Twine games
  4. Work on games based on feedback.


  1. Presentations: Tanner, Ramon, Auggie
  2. Article: Star Citizen: the 300 Million Dollar Game that May Never Ship
  3.  Article: Constant Updates Push Game Industry to the Breaking Point
  4. Work on Twine Game
  5. If you so choose, work on importing your game to Tabletop Simulator
  6. Tutorials for Tabletop Simulator


  • Finish your Twine Game (and/or Tabletop Simulator game)