Animation – week 13

Classroom

Tuesday

  1. Cognitive drawing – page 45
  2. 12 Principles of Animation:  11. Solid Drawing
  3. In-class exercise – draw a character using the principles of solid drawing, including using overlaps. Animate one part of that character’s body (like an arm), so it looks like a solid shape that’s moving
  4. Work on final animations

Thursday

  1. Cognitive drawing –  page 46 and 47
  2. Discuss using special effects in Harmony
  3. Work on final animation

Assignment

  1. Work on your final animation project

Game Design – week 13

Classroom

  1. Presentations: Jordan
  2. Double-check to make sure you uploaded your game components to the Gamecrafters website  and proofed them so I can order the games
  3. Discuss Twine. I suggest you download the program so you can work on it at home.
  4. Here’s How to Create Your First Twine Story
  5. Here is how to use the Harlowe formatting language
  6. Here is a Twine help page
  7. Here is a Beginner’s Tutorial
  8. Create a Twine game as individuals. Bring in a draft next week so your classmates can give you feedback. The final is due in two weeks

Assignments

  • Create a Twine game
  • Read Chapter 3 in textbook (Challenges)

 

Web Design – week 13

Classroom

  1. Presentation: Nina
  2. Look at headers and colors you added to your website and give feedback
  3. Discuss best practices in web design and future trends, including:
    1. 10 Best Practices of Top 50 Websites
  4. Plugins I recommend based on these Checklists:
    1. Wpcache – Caching (speeding up website)
    2. Wordfence – security
    3. Login Lockdown – 3 login attempts/security
    4. Mailchimp – e-mail signups for newsletter, etc.
    5. Contact Form 7 – contact form
    6. NextGEN Gallery – image gallery
    7. Woocommerce – e-commerce
    8. Elementor – page design
    9. Broken Link Checker – s.e.
    10. Akismet – get a free key
    11. One-click Child Theme – to preserve custom code
    12. Yoast SEO – search engine optimization
  5. Discuss WordPress – continue introduction

Assignments

  1. Start adding text and images to your website. Make sure they fit your website’s theme and use real text, not Lorem Ipsum!

After Effects – week 12

Classroom

Tuesday

  1. Presentations: Naomi
  2. Look at Book Trailer storyboards and animatics
  3. Start chapter 11 together – finish it on your own
  4. For Book Trailer project:
    1. Create a partial animation of your project, from your animatic. In other words, start to add animation, music, etc.
    2. We’ll look at what you have next week and give you feedback that will help you with your finished project

Thursday

  1. Presentations: Montessa, Patrick
  2. Tutorial: Creating Animated Sun Rays
  3. Work on your Book Trailer projects and chapters in the textbook

Assignments

  1. Do and turn in chapter 11 in the book
  2. Work on Book Trailer Project – a partial animation is due next Tuesday

Animation – week 12

Classroom

Tuesday

  1. Presentations: Serena, Luke
  2. Cognitive drawing – page 43
  3. 12 Principles of Animation:  10. Timing
  4. In-class exercise – draw crocodile biting cat tail (or a different animal biting another animal’s tale)
  5. Work on final animations

Thursday

  1. Presentation: Scooby
  2. Cognitive drawing –  page 44
  3. Discuss using camera movements and 2.5D in Harmony
  4. Work on final animation

Assignment

  1. Work on your final animation project

Game Design – week 12

Classroom

  1. Presentations: Fernando, Remington
  2. Check out the ranking of hats in Red Dead Redemption 2
  3. Upload your game components to the Gamecrafters website  ASAP. Use this game design checklist to get the ball rolling
  4. Meet with your team to discuss how to finalize your game. Your deadline for uploading all game components and proofing them is Monday.
  5. Extra credit: design a holiday-themed card game

Assignments

  • Work with your team to figure our how to finalize and upload your board game 
  • Read Chapter 3 in textbook (Challenges)

 

Animation – week 11

Classroom

Tuesday

  1. Presentations: Kaileigh, Cassandra, Luis Hector
  2. Cognitive drawing – pages 41 and 42
  3. Using camera movements and 2.5D in Harmony
  4. 12 Principles of Animation:  9. Timing
  5. In-class exercise – animate a stick figure character on “ones” who is moving quickly, and a bunny rabbit who is jumping slowly on “twos”

Thursday

    1. Guest lecturer: Jon Rustad
    2. Work on final animations

Assignment

  1. Finish working on your storyboards for your final animation project
  2. Once you are done with your storyboards, begin work on your final animation project

After Effects – week 11

Classroom

Tuesday

  1. Look at Book Trailer storyboards. Explain and assign animatic
  2. Do chapter 10 together
  3. Work on Book Trailer project:
    1. It should be one to two minutes long
    2. Use audio, video, text, images, animation, etc.
    3. It can be about any book – real or imagined
    4. Make the viewer want to buy the book. Tell them what they need to know (for example: where, how, and when they can get it, how much it will cost, and why they should buy it)
    5. Due  on Nov. 15th

Thursday

  1. Guest lecturer: Bret Primack
  2. Work on your Book Trailer projects and chapters in the textbook

Assignments

  1. Do and turn in chapter 10 in the book
  2. Work on Book Trailer Project – an animatic is due next Tuesday

Interactive Design – week 11

Classroom

  1. Presentation: Marina
  2. Look at  any final animations for The Secret History of Halloween project
  3. Tutorials – drawing with vector and pattern brushesadding sound
  4. Discuss new project: Restaurant Ad
    1. Create an HTML 5 ad that advertises a restaurant
    2. Make it interactive, in that the user can click on different things to learn about menus, location, pricing, decor, and other amenities
    3. Use audio and video, if appropriate
    4. Use Code Snippets for interactive behaviors (demo)
    5. Create a storyboard for the Restaurant Ad Project for next class

Assignments

  1. Do Chapter 9 in book
  2. Create a storyboard for the Restaurant Ad Project

Basic Audio Production – week 11

Classroom

  1. Presentations: Michael, Valeria, Justin
  2. Presentations of Project 1 by teams
  3. Discuss Chapter 4 using online textbook 
    1. On and off-axis (play polar response example), Frequency Response (flat frequency response vs. off-axis leakage), Transient Response (dynamic vs. ribbon vs. condensor) Output Characteristics (sensitivity rating – -10dBv or +4dBm), Equivalent Noise Rating (self-noise), Overload Distortion, Impedance (matches output resistance of one device to the input resistance of another. Most pro mics operate with 200 ohms impedance and shielded, twisted-pair cable to reduce noise) – provides the best level and frequency matching), Balanced/Unbalanced Lines ( for XLR – noise introduced into two audio channels electrostatic (caused by motors and fluorescent lights) or electromagnetic (generated by AC power lines) signal is cancelled out, third wire is  a ground, for 1/4″ unbalanced (TRS) (balanced has TWO RINGS – like a headphone tip)- tip is positive, ring is negative, sleeve is ground – this is called a “line level” connection susceptible to pick up noises, hum, and interference), Mic Preamps (used to boost signal to the level of recording systems – by 30 to 70 dB)
  4. Next week we will have a guest lecturer: Robert Loomis
  5. Time to work with your team on new assignment: Project 2: PSA –
    1. Create a 1-minute Public Service Announcement (PSA) that has an audio and video component. It can be about anything  – the environment, public health, etc. (but please make it “family friendly”)
    2. Include dialogue, background music, sound effects, etc.
    3. Use ADR to replace dialogue after filming
    4. Start out by creating a storyboard of your project. This is due in two weeks

Assignments

  • Read Chapter 4
  • Work on storyboard for Project 2 – PSA

Game Design – week 11

Classroom

  1. Presentations: Fernando, Nicolas, Matthew
  2. Here’s how well a blockbuster game can do on its opening weekend
  3. Here’s how well a blockbuster game can do for the people getting royalties
  4. Discuss successes and challenges of midterm take-home exams (puzzle card games). Grading is as follows:
    1. If you scored 13-15 = A
    2. If you scored 11-12 = B
    3. If you scored 9-10 = C
    4. If you scored 7-8 = D
    5. If you scored 6 or lower = F
    6. Note: if more than one person evaluated your game, your grade is an average of  the grades on the individual evaluations. For example, if 3 people evaluated your game and you got an A and two B’s, your grade is a B.
  5. Discuss Gamecrafters board games. Start uploading your game components ASAP. Use this game design checklist to get the ball rolling
  6. Meet with your team to discuss how to produce your game

Assignments

  • Work with your team to figure our how to produce your board game 
  • Read Chapter 3 in textbook (Challenges)

 

Basic Audio Production – Week 10

Classroom

  1. Presentations: Michael, Brian
  2. Check in where teams are on Project 1 – if you’re finished, show your work. If not, it’s due next week
  3. Discuss Chapter 4 using online textbook  – Microphones
    1. There are no rules, except the “good rule”
    2. Dynamic, ribbon, and condenser mics (phantom power) – use video and audio from book website
    3. Polar Response Patterns, Frequency Response, Output characteristics, Balanced/Unbalanced lines, Mic Preamps
  4. Finish Project 1 with your team

Assignments

  • Finish Project 1 with your team and present to class
  • Read Chapter 3 – on your own – about studio design and use

Interactive Design – Week 10

Classroom

  1. Presentation: Rik
  2. Look at  animations for The Secret History of Halloween project – make your final changes and turn this project in by next class
  3. Tutorial
  4. Here’s a sneak peek at the new project we’ll be starting next week: Restaurant Ad
    1. Create an HTML 5 ad that advertises a restaurant
    2. Make it interactive, in that the user can click on different things to learn about menus, location, pricing, decor, and other amenities
    3. Use audio and video, if appropriate
    4. Use Code Snippets for interactive behaviors

Assignments

  1. Do Chapter 8 in book
  2. Create a storyboard for the Restaurant Ad Project

Game Design – Week 10

Classroom

  1. Presentations: Steven, Fernando, Jeffrey, Nicolas
  2. Cool Dungeons and Dragons book and movie coming
  3. Quiz on Chapter 2
  4. Discuss Gamecrafter login information. Start uploading your game parts ASAP
  5.  Talk about Chapter 3 in textbook (Challenges)
  6. Exchange your puzzle card game with another student. Evaluate their game on an evaluation form, then let me take a picture of the form, then give it, and the game, back to the student
  7. Meet with your team to discuss how to produce your game

Assignments

  • Work with your team to figure our how to produce your board game 
  • Read Chapter 3 in textbook (Challenges)

 

After Effects – week 10

Classroom

Tuesday

  1. Presentations:  Jose
  2. Do chapter 9 together
  3. Look at book trailer videos: 1, 2, 3
  4. Assign Book Trailer project:
    1. It should be one to two minutes long
    2. Use audio, video, text, images, animation, etc.
    3. It can be about any book – real or imagined
    4. Make the viewer want to buy the book. Tell them what they need to know (for example: where, how, and when they can get it, how much it will cost, and why they should buy it)
    5. Due  on Nov. 15th
    6. For next Tuesday – do a storyboard for the Book Trailer project

Thursday

  1. Presentations: Luann
  2. Tutorial 1 – additional rotoscoping practice
  3. Tutorial 2 – placing 3D text in a scene
  4. Work on storyboard for Book Trailer Project

Assignments

  1. Do and turn in chapter 9 in the book
  2. Work on Book Trailer Project -a storyboard is due next Tuesday

Animation – week 10

Classroom

Tuesday

  1. Presentations: Kaileigh
  2. Watch this video about how a stop-motion animator does his job
  3. Work on Cognitive Drawing  use page 37 and a guide to draw page 38
  4. 12 Principles of Animation:  8. Secondary Action
  5. In-class exercise – animate a character whose main action is supported by secondary action: a kid about to open a present

Thursday

    1. Presentations: Luis Hector
    2. Check out these awesome animators’ Instagram accounts
    3. Work on Cognitive Drawing pages 39 and 40
    4. Begin work on a walk cycle animation using the walk cycle image
    5. Download ToonBoom file: walk-cycle
    6. Work on final animations

Assignment

  1. Finish working on your storyboards for your final animation project
  2. Once you are done with your storyboards, begin work on your final animation project

Animation – Week 9

Classroom

Tuesday – CLASS CANCELLED

  1. Presentation: Thomas
  2. Grades
  3. Download Cognitive Drawing exercise page 35
  4. 12 Principles of Animation: 7. Arcs
  5. Do  exercise – clowns throwing pies
  6. Work on final animation

Thursday

  1. Presentation: Daniela
  2. Check out Adobe’s Project Gemini
  3. Cognitive Drawing exercise page 36
  4. Work on final animation

Assignment

  1. Work on final animation

Web Design – Week 9

Classroom

  1. Grades
  2. Briefly look at Chapter 3 bonus section
  3. Continue building Bootstrap demo
  4. If you haven’t finished the Bootstrap Monkey website yet, get it done for next week, as we’ll be starting to talk about WordPress then

Assignments

  1. Download these files to work with the videos below. You will need to uncompress (unzip, extract) them, and then move them to your desktop. Next, create a new folder on your desktop and name it “my_bootstrap_site.” After that, copy the “images” folder from the files you just downloaded and paste it into the “my_bootstrap_site” folder you just created on your desktop. Now you can follow the video and assign the folder you made as the “Site” folder you point to in Dreamweaver, and use these images to build the website I built in the videos. Also,  at any time, feel free to open the finished web page, which is the “index.html” page in the “bootstrap3” folder you downloaded, to examine the code to see how it works. Below are two videos that explain how to make this bootstrap site. Please watch them and build the site. Each video is 45-50 minutes long, so you should plan on spending a couple of hours watching them.

 

Instructor: Greg Loumeau